Notes & Combos
please don't build this it's basically gambling
I got to Diamond 1 using Ishizu Lab again. Please don't use this, it's still heavily unoptimized and I'm surprised I got it to Diamond I. I was seeing a lot of Evenly Matched so I was toying around with Solemn Judgment for a while but cut it since I saw less of it in top Diamond. I strayed away from 6 furniture because opponents often just milled it which helped follow up engine later if you manage to trade your Ishizu shufflers.
I had the opportunity to go into Dweller once but I wasted it because I banished Dweller with Prosp for some reason. I never used Beat Cop lol, just cut her. I recommend having the 5000 ATK monsters in ED, there's been so many times I didn't have them for critical situations. I would just cut Skull Wagon and maybe replace it with two 5000 ATK monsters, Skull Wagon never came up. Neither did Wind Pegasus but it's still probably better than Skull Wagon. The Knightmares almost never came up, Phoenix only came up once. I would also maybe replace Sphere Mode with Evenly, depending on how many Tears you see end on Cryme/Baronne. Lastly, Lord of the Heavenly Prison and Different Dimension Ground are still really iffy in this build, but whatever. Maybe replace them with something else.
Finally, Lovely at 1 copy was something I was trying out 2 games before Diamond 1 and I immediately regretted it because I drew it that game. I still won because Soul Drain is super good.
My rank-up game was against Floo and Soul Drain prevented all of their resources from coming back so it was super great. I really recommend Soul Drain, comes up sometimes too against random matchups where they want their banished stuff too.
Total of 159 games from D5 to D1. W-L ratios below, not including decks that only appeared once. As you can see, it was basically all Tear and Floo, taking up 65% of my matches together.
- Tearlaments 47-36
- Floowandereeze 12-9
- Heroes 2-3
- Pure Runick 2-3
- Branded Tearlaments 3-2
- Numeron 0-4
- Adamancipators 2-2
- Stun 3-1
- Mathmech 1-1
- Labrynth 1-1
- Pendulum Magicians 2-0
- Swordsoul 1-1
Other Stats:
54.088% WR
45.283% Won the Coin Flip
59.722% WR when Coin Flip Won
49.425% WR when Coin Flip Lost




























