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Charmer
Charmer
Garnet Warning
Spirit Charmers + any 3 cards -> Majespecter from Ryll · on October 16th, 2026
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Playing Spirit Charmers massively increases the steps needed into Majespecter combo, but has a purpose of going for a larger deck size while maintaining quantity of starters. Treating Spellbook of Knowledge as a Garnet since 1 would suffice as the other Spellbooks are starters on their own so those are often multiples.

If interested in Charmers but not Majespecter, here are some other additions from Familiar-Possessed - Lyna worth considering:

LIGHT: Chaos Allure Queen; Sage with Eyes of Blue; Incredible Ecclesia, the Virtuous; Blazing Cartesia, the Virtuous; Dogmatika Ecclesia, the Virtuous; Guiding Quem, the Virtuous ; Rucia of the White Forest

WIND: Windwitch - Glass Bell

WATER: Witchcrafter Pittore; Angraecum Umbrella

EARTH: Gravekeeper's Commandant

Alternatively, you could summon Familiar-Possessed - Dharc to add any Level 3 or 4 LIGHT Spellcaster.

Generic Any CardAny Card
for Spirit Charmers
Generic Any CardAny Card
for Spellbook of the Grand Circle
Generic Any CardAny Card
for Spellbook of the Grand Circle
opponent's 1st monster effect negate (requires Spellcaster with 1500 DEF)
opponent monster effect replace
no function, from board building
these follow from Majespecter combo
OR
generally ends on 2 of 3
has 1500 DEF, can add Ichirin if negated earlier
up to twice, if another monster Tributed
targetted own and opponent monster bounce
(
tributes WIND Spellcaster for Majespecter
tributes WIND Spellcaster for negate: built-in Special Summon or monster effect
tributes WIND Spellcaster for targetted opponent monster banish
OR
tributes WIND Spellcaster for targetted opponent monster destroy
)
1.
Generic Any CardAny card
Move
discard cost
Garnet
2.
Garnet Normal Summon
Target Eria the Water Charmer
do NOT change target to face-down
Activate on Summon
*Endboard* can choose another Possessed Spell/Trap
3.
declare Spellcaster Type
+
Garnet
Activate on Summon
opponent randomly picks 1, so 2/3 success
(
the card you want
adds what you want
Garnet the miss; can Spellbook Magician of Prophecy but Normal Summon used
)
4.
Add to hand from Deck, GY, banishment
(
Garnet for Possessed Destiny
Garnet required for Majespecter bridge
Garnet back-up WIND Spellcaster tribute with 1500 DEF
Garnet whatever favors meta
)
Generic Any CardAny Other Card
Move
Return to Deck
Generic Any CardAny Other Card
Move
Return to Deck
5.
banish
Fusion Summon
(
Garnet
Garnet
Garnet
Garnet
)
6.
Special Summon Spellcasters from GY
(
Garnet
Garnet
Garnet
Garnet
)
7.
Garnet
+
Garnet
Leave the center Main Monster Zone and one end empty for later Link Arrows
*Endboard* any valid Rank 3, but this a WIND Spellcaster with negate
8.
Garnet
+
Summon from hand or Deck, on same side and condition as Number 75
Activate on Summon
add 1 Spellcaster <= 1500 DEF from Deck to hand
Majespecter starter
OR
Majespecter extender
OR
Majespecter extender, starter with Dinomight Powerload
9.
(
activate if needed to have 3 Spell on the field & GY
)
+
Garnet
Activate on Summon, place Spell Counters
remove 3 Spell Counters
summon Yata from hand
10.
Activate on Summon
Tribute Yata
summon from Deck
Activate on Summon
Special Summon from hand
Set Wind from GY
11.
+
Activate on Summon
add from Extra Deck to hand and then from Deck to Extra Deck
(
)
(
OR
if Ichirin is not already on field, can search Majesty's Pegaus
)
12.
Chain 1
Chain 2
if already have Tempest, go for Cyclone if with Kyubi
resolve CL2
resolve CL1
13.
+
*Endboard* once Majespecter combo is done
Endboard
opponent's 1st monster effect negate (requires Spellcaster with 1500 DEF)
opponent monster effect replace
no function, from board building
these follow from Majespecter combo
OR
generally ends on 2 of 3
has 1500 DEF, can add Ichirin if negated earlier
up to twice, if another monster Tributed
targetted own and opponent monster bounce
(
tributes WIND Spellcaster for Majespecter
tributes WIND Spellcaster for negate: built-in Special Summon or monster effect
tributes WIND Spellcaster for targetted opponent monster banish
OR
tributes WIND Spellcaster for targetted opponent monster destroy
)
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