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Endymion
Endymion
Servant + Solfachord Happiness 2.5cc from Ami Ami · on October 13th, 2026 · updated October 15th, 2026
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DuelingBook replay: https://www.duelingbook.com/replay?id=1331197-86129463

Master Duel exclusive combo in which you can play multiple copies of Heavymetalfoes Electrumite

The reason you need to Special Summon Servant and Mythical Beast Jackal King under the Extra Monster Zone is because those zones are to avoid clogging the zone where you would Pendulum Summon monsters later in the turn

This combo would have been proff to Nibiru if it were not for the restriction on Beyond the Pendulum effect. Your Jackal King cannot be activated after you have searched with BtP effect and before you Pendulum summon a monster. So there is a window in which your opponent can punish you mid-combo.

Optionally near the end of the combo, instead of using Beyond the Pendulum, Heavymetalfoes Electrumite & Astrograph Sorcerer for Exceed the Pendulum, you can just use BtP & Astrograph and keep Electrumite. Then, after overlaying for Odd-eyes Absolute Dragon, use Electrumite and Absolute for W:P Fancy Ball instead.

+
+
Generic Any CardDiscard
Hand
Summon Mighty Master or Jackal King that was returned to hand by Mighty Master effect
+
Spell/Trap negate (with 1 Spell Counter)
+
Spell/Trap negate
+
Monster negate (with 3 Spell Counters)
+
Omni negate
+
Quick effect Link Summon
+
Effect in hand to return opponent's Special Summoned monster(s)
+
Followup for next turn (with 2 Spell Counters)
+
Boardbreaker for next turn
3 copies
1 copy
Minimum 2 copies, play 3 to see it more often
Not needed in this combo, but included in the full Solfachord engine
Minimum 2 copies
Consider adding 1 extra Fire Link monster to link off Promethean to get rid of the Fire lock
Can be swapped with Selene, but you won't get access to Garuda in exchange for Spell Counters
1.
Activate as Pendulum Scale
2.
Activate 1st effect
=
Generic Any CardDiscard
Graveyard
Send to GY
Add 1st copy to hand
+
Add to hand
Special Summon
+1 Spell Counter
3.
On-summon effect
=
Add 2nd copy to hand
4.
Normal Summon
On-summon effect
=
Add 2nd copy to hand
5.
Link off
+
Link off
=
Link Summon
6.
On-summon effect
=
Place from Deck to faceup Extra Deck
7.
Activate as Pendulum Scale
+1 Spell Counter (now 2)
8.
Ignition effect
Target
=
Destroy & send to faceup Extra Deck
Add from faceup Extra Deck to hand
9.
Chain 1
CL1 Mandatory effect
+
Chain 2
CL2 hand effect
=
Special Summon
+
Add 3rd copy to hand
Generic Any CardRandom Draw
Hand
10.
Activate 2nd effect
+1 Spell Counter (now 3)
11.
Remove 3 Spell Counters, activate Pendulum effect
=
with 1 Spell Counter (must be under an EMZ)
+
with 1 Spell Counter (must be under the other EMZ)
12.
Activate as Pendulum Scale
+2 Spell Counters (now 3)
13.
Link off
+
Link off
=
Link Summon
14.
On-summon effect
=
Add 1st copy to hand
15.
Activate as Pendulum Scale
+2 Spell Counters (now 5)
16.
Generic MonsterPendulum Summon
Pendulum
Using the effect of Solfachord Happiness 2nd effect
=
Pendulum Summon from Extra Deck
+
Pendulum Summon from Extra Deck
17.
Activate Pendulum effect, targetting itself
=
Return itself to hand from the Pendulum Zone
18.
Link off
+
Link off
=
Link Summon
19.
On-summon effect
=
Place from Deck to faceup Extra Deck
20.
Ignition effect
Target
=
Destroy & send to faceup Extra Deck
Add from faceup Extra Deck to hand
21.
Hand effect
=
Special Summon
Add 2nd copy to hand
22.
Activate 2nd copy as Pendulum Scale
+2 Spell Counters (now 7)
23.
Activate Pendulum effect
-6 Spell Counters (now 1)
=
Special Summon
Destroy with Mighty Master effect
+1 Spell Counter for every card destroyed
24.
Trigger effect when destroyed in the Monster Zone
=
Place in Pendulum Scale with 1 Spell Counter
25.
Link off
+
Link off
=
Link Summon
26.
Ignition effect to special summon from GY
=
Special Summon one of the 2 copies in GY
27.
Ignition effect
Target
=
Destroy
Add from faceup Extra Deck to hand
28.
Hand effect
=
Special Summon
Add 3rd copy to hand
29.
Activate 3rd copy as Pendulum Scale
+1 Spell Counter (now 2)
+
+2 Spell Counters (now 3)
30.
Link off
+
Link off
+
Link off
=
Link Summon
31.
On-summon effect
=
Add from faceup Extra Deck to hand
32.
Generic MonsterPendulum Summon
Pendulum
Use normal Pendulum Summon
=
Pendulum Summon from faceup Extra Deck
+
Pendulum Summon from faceup Extra Deck
Pendulum Summon from faceup Extra Deck
33.
Overlay (use the newly summoned Mighty Master)
+
Overlay
XYZ Summon
34.
Link off
+
Link off
=
Link Summon
35.
GY effect
=
Special Summon
36.
Quick effect
=
Special Summon from GY
Endboard
Summon Mighty Master or Jackal King that was returned to hand by Mighty Master effect
+
Spell/Trap negate (with 1 Spell Counter)
+
Spell/Trap negate
+
Monster negate (with 3 Spell Counters)
+
Omni negate
+
Quick effect Link Summon
+
Effect in hand to return opponent's Special Summoned monster(s)
+
Followup for next turn (with 2 Spell Counters)
+
Boardbreaker for next turn
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