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Resonators
Resonators
Crimson Reso + Bone Archfiend Hypernova Turbo Line(s) from Archimo · on September 25th, 2026
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We used to have a really awesome play line Pre Support with Crimson Reso + Bone Archfiend, so I figured why not just submit the craziest combos with it that I could think of using the new support... this Combo with variant is what I landed on.

These Lines are very easily disrupted by hand traps so if you have power vice or access to him you should try to go for a Power Vice Line to try and play through hand traps.

You also may need to improvise a bit if you open certain cards like Synkron reso or Darkness reso but worst case it's just SS them from hand which only really backfires on the synkron reso if you also open vision reso however you could just summon synkron with crimson in that case and then ss darkness with chain instead of synkron or something along these lines of thinking.

Generic Any CardBone Discard Cost
(
Vision in Deck
OR
Vision in Hand
)
(
OR
You can get both if Vision started In the hand
)
(
Only if Vision started in Deck
OR
Only if Vision started in Deck
OR
Only if Vision started in Deck
)
(
OR
)
1.
Special Summon
Special Summon afterwards
Generic Any CardNone Combo Piece to Discard
=
Synchro Summon + Effect
+
Target & Special Summon from Grave
2.
effect on field
Special Summon from Crimson Reso
+
Special Summon from Crimson Reso
Searches & Chain Locked by Darkness
Only use on summon effect not level modulation.
Searched by Soul Resonator
3.
Summon & use Effect
Summoned by Chain Resonator
+
=
Searches on Summon
Searched by Crimson Blade Dragon
Searched by Lubellion
Search in Endphase
OR
Search in Endphase
4. Where is your Vision Resonator Currently? (Pick the Same for step 5 + 6 + 7 + 8)
  • Deck
  • Hand
4.1
Effect and Use on itself and Soul Resonator
+
Modified Level by Darkness reso.
+
+
+
=
The Aura Farmer Himself!
Gy effect Triggers
Target for Synkron
Added back to Hand
4.1
+
=
Summon & Chain effect first
Gy effect chain second
Synkron Reso Target
Added back by Synkron Reso
Adds one of the following
If you have not used or opened Crimson Gaia so you can search one of the traps as well
OR
If you already have Gaia
OR
Optional option if you run this card and already have Crimson Gaia
OR
You get an Extra spell/trap search on this variant so if you do not run red zone grab this instead
Summons Second Soul Reso
Second Soul Reso summoned by Chain Reso
Effect and Use on all available resonators on the field so you have 5 level 1 Resomators
+
Level Modified By Darkness Resonator
+
Level Modified By Darkness Resonator
+
+
=
The Aura Farmer Himself!
5. Where is your Vision Resonator Currently?
  • Deck
  • Hand
5.1
2nd Normal Summon & use on Summon effect
Summoned by Chain resonator
Special Summon
+
Banish Crimson Reso from the Grave
+
=
Grave Effect
Crimson Gaia if you have not used it and didn't draw it so you can search one of the traps as well
OR
If you already have Crimson Gaia
OR
Optional option If you run this card and already have Crimson Gaia
5.1
Special Summon from hand
Special Summon
+
Banish Crimson Reso in the Gy
+
=
Grave Effect
If you added Red Zone before add this now
OR
if you added King's Resonance before then add this now
OR
If you're not running Red Zone and didn't grab this previously grab it now
6. Where did you summon Vision Resonator from?
  • Deck
  • Hand
6.1
+
=
+
Gy Effect
Summoned From Scarred Effect
Sends Red Dragon Archfiend to the grave to Special Summon
Optionally can Place one of the following on your field if you run it.
OR
OR
6.1
+
Leftover at lv 1
=
DO NOT ACTIVATE!
7. Where did you summon Vision Resonator from?
  • Deck
  • Hand
7.1
Go to your Extra Deck and find this
Banished for summon cost
+
Banished for summon cost
+
Banished for summon cost
On Summon effect
Target for Burning Soul
Added Back to the Hand by Burning soul.
7.1
Go to your Extra Deck and find this
Banished for summon cost
+
Banished for summon cost
+
Banished for summon cost
On Summon effect
Target for Burning Soul
Added back to the Hand by Burning Soul
8. Where did you summon Vision Resonator from?
  • Deck
  • Hand
8.1
Special Summon From Hand
+
=
8.1
Special Summon from Hand
+
=
9.
On field Effect to Summon Crimson Reso from Banish
Summoned from Banish by Dis Pater
=
+
=
OR
If you're on a small Centur-ion engine
10. Crimson Dragon Quetzalcoatl or Auxila
  • Pure RDA
  • RDA with Cent
10.1
On Summon effect
Summon Back
+
Summon back If Vision Started in Deck
OR
Summon back If vision Started in Hand
10.1
Play & Use
Generic Any CardNeeds an Extra Discard
Set into Backrow
Use the effect to Special Summon it, then use the effect Again.
Placed into the Backrow
Summon & use effect
Searched by Primera
Summon a Lv 8 Token
+
Generic MonsterLv 8 Token
=
Use on Summon Effect
Summon Backl
+
Summon Back If it's in the gy due to Vision Starting in Hand
End Phase Effect
Set Primera into the Backrow
10.2
Enemy Turn: First moment you got 2 Monster Spots Open on the Board
you'll also use primera
Once both are summoned you wanna chain the Field Spell
=
Summon Crimson Dragon then use effect and Target a lv 12
=
Supernova Lands on the field and now you can freely Return hypernova with Red Zone or another card.
Endboard
(
Vision in Deck
OR
Vision in Hand
)
(
OR
You can get both if Vision started In the hand
)
(
Only if Vision started in Deck
OR
Only if Vision started in Deck
OR
Only if Vision started in Deck
)
(
OR
)
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