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P.U.N.K.
P.U.N.K.
Ogre Dance 1cc from Aussitot.Mort · on September 5th, 2026
Copy
2

You will draw 2 times, If you draw into any of the combo pieces you will need to divert the combo

Ogre Dance
Wipes either all opponents monsters or Wipes all of their spell/traps + Draw 1 from field spell.
+
Pop
OR
Both are Okay. Nashiwari is Better right now.
Targeting Monster Negate
+
Monster Negate
+
Revives Itself if opponent responds to a PUNK
Quick Synchro into Amazing Dragon if opponent responds to a P.U.N.K Card
=
Card bounce, Often have enough to bounce their entire field.
Generic Any CardDrawn Cards
You draw 3 times overall via the field spell on average. Often times you will draw into Hand Traps
1.
Use Second effect, Search Ze Amin
2.
Normal Summon
Search Rising Scale
3.
Use Effect Banish Ogre Dance and summon Sharakusai
4.
Effect to fusion
+
Send Ze Amin + Sharakusai
=
Summon Rising carp
5.
Rising carp effect to special summon 2
6.
7.
Effect Search
8.
Place on field
9.
Synchro Wa Gon + Deer note
+
10.
Search Madame Spider
Chain 1
Deer Note effect Summon back Sharakusai to chain block an ash
Defence Position
11.
Effect Draw 1
12.
Overlay Into Jam Fever
Just use dragon drive as material
13.
Effect Banish Rising Ze Amin to summon madame Spider
Special Summon
14.
Search the trap of your choosing
Pop
OR
Negate
15.
Draw one (It's a twice per turn effect)
16.
Material
+
Material
=
Synchro Into Juraishin
17.
Generic TrapTrap of your Choosing
Set S/T
Set Trap
Endboard
Wipes either all opponents monsters or Wipes all of their spell/traps + Draw 1 from field spell.
+
Pop
OR
Both are Okay. Nashiwari is Better right now.
Targeting Monster Negate
+
Monster Negate
+
Revives Itself if opponent responds to a PUNK
Quick Synchro into Amazing Dragon if opponent responds to a P.U.N.K Card
=
Card bounce, Often have enough to bounce their entire field.
Generic Any CardDrawn Cards
You draw 3 times overall via the field spell on average. Often times you will draw into Hand Traps
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