← Back to Combos
Magical Musket
A Light Fiend Except using Tract
Any Activatable S/T
Another Light Fiend
A Tuner Like an Ash or Belle
A lvl 4 Monster Like a Mulcharmy
I saw this list https://www.yugiohmeta.com/top-decks/hellotcg-10-5-2026/magical-musket/%E9%9B%B6%E4%BE%9D%E4%B8%80/mroCz, found it really interesting and started to work from there.
This is a 3-cards combo but the starters are really generic.
If you don't have another light fiend, a lvl4 monster or a tuner then the end board is the same without Caspar. Or you can use Lacrima to revive Agnumday to revive a musket during the opponent's Draw Phase.
Starting Hand
A Light Fiend+
Any Activatable S/T+
(
Another Light FiendOR
A TunerOR
A lvl 4 Monster)
Endboard
Plays Around:

Steps
14.
16. Did you normal summon a tuner at step 10?
19.



















