← Back to Combos
Argostars
This is the first combo any Argostars player should learn.
- If your opponent uses an interaction after you've placed your Traps, you can summon your first Eteo to get an extra body on the field and adjust the combo accordingly. (For example: If your opponent uses Droll after you used Tydeu to add a card to the hand, you can Special Summon Eteo to get a second body on the field and then go straight into Link Summoning Rabbit using Tydeu and Eteo as materials.) In these cases, you will likely want to recover the copy of Eteo you used as material via Home Stadium at the end of the combo.
- Using Adra to search Capane can be better than searching Eteo if your opponent has no handtraps/interaction, as in that scenario Capane can Special Summon herself instead of being forced to sit in the backrow like Eteo would. This makes it easier to avoid triggering Nibiru (because you won't need to summon Arion to search Giantslaying for an extra body to summon Rabbit with). Capane also has much better Atk than Eteo (1800 vs 800), which can come in handy when trying to pull off an OTK going second.
Steps
3.
5.
6.
7.







