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Dracotail
Dracotail
Walbaz + live Faimena from Cyden · on June 7th, 2026
Copy
3

A common hand you'll likely see very often. With multiple starter options comes MANY branching paths. I cannot possibly go through every one of them, so this combo specifically will only go through the main line.

Note: If you started with Ketu searching for Faimena you can't do this line, you should refer to the anti droll variant of this combo instead.

Main differences between the NS choice:

NS Lukias:

  • Access to FnV

  • Doesn't go through the Rahu chokepoint to set traps.

NS Walbaz:

  • Ends on Gulamel

  • Endboard isn't affected if Arthalion is negated

  • Play through droll

  • Endboard doesn't play into Spoly, even when extending for 3 traps

+
+
Generic MonsterDtail name
+
Generic MonsterAny
Tag out into Cartesia or Albaz
+
Fuse
+
Target Spell negate
+
Target GY Monster +Spell/Trap banish
OR
Target ATK position Monster bounce
Depends on your NS
Target pop or revive from either GY
Fuse
Target pop
1.
Generic MonsterDtail Name
+
Generic MonsterAny
You *can* use Walbaz, but if Arthalion is negated Walbaz is stuck in GY
=
2.
Chain 1
Combo can continue even if Arthalion is negated, check notes for more details
Generic MonsterDtail Name
Chain 2
Generic MonsterDtail Name
Move
Leave Urgula in GY
4. Big branching point, NS Lukias is preferred, check the notes for differences
  • NS Lukias
  • Rahu extension
  • NS Lukias, Arthalion negated
  • NS Walbaz
4.1
4.2
4.3
+
=
4.4
Send to GY for cost
4.5
4.6
+
=
4.7
Tag out
4.8
4.9
4.10
4.11
Send to GY for cost
+
Safe against Spoly
OR
Keep Secreterion on field
=
4.1
Using rahu to extend the previous combo to end on 3 traps, but play into Spoly
4.2
4.3
4.4
4.5
4.6
4.7
Shuffle back
4.9
Send to GY for cost
+
4.1
4.2
4.3
+
=
4.4
Send to GY for cost
4.5
4.6
+
=
4.7
Tag out
4.8
4.9
4.10
4.11
4.12
4.13
Shuffle back
4.14
4.15
Send to GY for cost
+
=
4.1
4.2
4.3
+
=
4.4
Tag out
4.5
4.6
4.7
4.8
Generic MonsterDtail Name
Search
Faimena/Urgula if Arthalion was negated, any Name otherwise
4.9
+
=
4.10
+
=
Set 2 traps
OR
+
+
Generic MonsterDtail Name
=
Set 3 traps
4.11
4.12
4.13
Send to GY for cost
+
=
5.
Generic SpellEnd Phase
7.
Return to hand
8.
Return to field
Endboard
Tag out into Cartesia or Albaz
+
Fuse
+
Target Spell negate
+
Target GY Monster +Spell/Trap banish
OR
Target ATK position Monster bounce
Depends on your NS
Target pop or revive from either GY
Fuse
Target pop
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