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Garnet Warning
Ejector + Furnace (Nibiru Proof Post Clay Guardian) from RjDizzy · on June 6th, 2026
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This combo is POST Elemental HERO Clay Guardian.

Non-target destroy
+
Target field negate
+
Set
Banish + hand rip
+
Set
Non-target destroy
OR
Target field negate
OR
Destroy all other cards on the field
+
E HERO battle and destruction protection
+
Follow-up
+
Generic MonsterDraw 1
EN Shuffle draw
+
Generic MonsterHand Rip
Aqua Dolphin hand rip
Plays Around:
Nibiru, the Primal Being
1.
Special Summon from hand
Garnet Send as cost
2.
Add a spell/trap that mentions an E HERO card's name
Add to hand
3.
Special Summon from Deck
+
Target at resolution
Special Summon
4.
Add from Deck to hand
Add to hand
5.
Add Polymerization or Mask Change from Deck to hand and discard 1
Add to hand
+
Discard
6.
Special Summon from Deck
7.
Material
+
Material
Link Summon
8.
Special Summon from GY
Special Summon
9. This is the 5th summon. Based on the opponent choosing when to Nib:
  • Wait until the end of the Main Phase
  • Nib on the 5th summon
9.1
Tribute to add from Deck to hand
Add to hand
9.2
Banish to draw 1
Target
+
Garnet Target
Generic MonsterDraw 1
Draw 1
9.3
Special Summon from Deck
9.4
Material
+
Material
Link Summon
9.5
Reveal a Fusion Monster to add up to 2 materials
Reveal
Add to hand
+
Garnet Add to hand
9.6
Fusion
Material
+
Material
Fusion Summon
9.7
Chain 1
Add from Deck to hand
+
Chain 2
Add from Deck to hand
Add to hand
+
Add to hand
9.8
Garnet Normal Summon
9.9
The opponent HAS to Nib here or it will get destroyed by Aqua Dolphin's effect
9.10
Generic MonsterNibiru Token
Summon
Nibiru resolves
9.11
Fusion by banishing from field/GY
Material
+
Material
Fusion Summon
9.12
Add from Deck/GY to hand
Add to hand
9.13
Tribute to Special Summon from Extra Deck
Special Summon
9.14
Special Summon from Deck
DO NOT INFLICT DAMAGE OR STRATOS LOSES TIMING
Special Summon
9.15
Add form Deck to hand
Add to hand
9.16
Special Summon from hand
Banish as cost
9.17
Add a Masked HERO from Deck/GY to hand
Add to hand
9.18
Material
+
Material
Link Summon
9.19
Special Summon from hand
Special Summon under Wonder Driver's Link arrow
9.20
Chain 1
Set Fusion Spell from GY
+
Chain 2
Send from Deck to GY
Send to GY
+
Set to field
9.21
Banish to add Polymerization
+
Banish as cost
Add to hand
9.22
Special Summon from GY
Place on top of Deck
Banished Malicious on top of Deck
9.23
Fusion
Material
+
Material
Fusion Summon
9.24
Special Summon from GY
9.25
Fusion
Material
+
Material
Fusion Summon
9.26
Set Mask Change from Deck/GY
Set to field
9.27
Set to field
9.28
Generic MonsterEnd Phase
Proceed to End Phase
9.1
The opponent Nibs here
9.2
Generic MonsterNibiru Token
Summon
Nibiru resolves
9.3
Special Summon from Deck
9.4
Fusion
Material
+
Material
Fusion Summon
9.5
Chain 1
+
Chain 2
Special Summon from GY
Special Summon
+
Add to hand
9.6
Banish to draw 1
Target
+
Garnet Target
Generic MonsterDraw 1
Draw 1
9.7
Material
+
Material
Link Summon
9.8
Reveal a Fusion Monster and add up to 2 materials
Reveal
+
Add to hand
+
Garnet Add to hand
9.9
Garnet Normal Summon and activate to hand rip 1
Discard
Generic Monster-1 from opponent's hand
Hand rip
9.10
Fusion by banishing from field/GY
Garnet Material
+
Material
Fusion Summon
9.11
Special Summon from Deck
Special Summon
9.12
Add from Deck to hand
Add to hand
9.13
Material
+
Material
Link Summon
9.14
Special Summon from hand under Wonder Driver's Link arrow
Banish as cost
9.15
Chain 1
Set Fusion Spell to field
+
Chain 2
Add a Masked HERO from Deck/GY to hand
Add to hand
Set to field
9.16
Fusion by banishing from field/GY
Material
+
Material
Fusion Summon
9.17
Add from Deck/GY to hand
Add to hand
9.18
Tribute to Special Summon from Extra Deck
Special Summon
9.19
Discard to hand rip 1
+
Discard
Generic Monster-1 from opponent's hand
Hand rip
9.20
Set Mask Change from Deck/GY
Set to field
9.21
Set to field
9.22
Generic MonsterEnd Phase
Proceed to End Phase
9.23
Returns to Extra Deck
10.
Generic MonsterNext Turn: How to Use Disruptions
Next Turn
11.
Generic MonsterDraw Phase
Draw Phase
12.
Special Summon from Extra Deck
+
Target
Special Summon under Wonder Driver's Link arrow
13.
Set Fusion Spell from GY
Set to field
14.
Banish 1 from the opponent's hand after adding from Deck to hand
Generic MonsterOpponent's cards are banished instead
Continuous effect
15.
Non-target destroy
Generic MonsterAny 2 cards from both sides of the field
Resolution
16.
Target field negate
17.
Special Summon from Extra Deck
Non-target destroy
OR
Target field negate
OR
Destroy all other cards on the Field
Endboard
Non-target destroy
+
Target field negate
+
Set
Banish + hand rip
+
Set
Non-target destroy
OR
Target field negate
OR
Destroy all other cards on the field
+
E HERO battle and destruction protection
+
Follow-up
+
Generic MonsterDraw 1
EN Shuffle draw
+
Generic MonsterHand Rip
Aqua Dolphin hand rip
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