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Chaos Ritual
Chaos Ritual
Garnet Warning
Chaos Hats combos from Wahaby · on June 5th, 2026
Copy
1

This is one of the craziest cards about the deck and must be understood properly, if it resolves correctly you auto win the duel. You search any 3 spells/traps from your deck and add either 1 or all to hand depending on the line used. This can be used to search floodgates or generic cards like Called by the grave(CBTG) or starters such as corrupted ritual/high spirits/branded fusion etc. Since it returns the spells to hand for cost if they chain ogre or any handtrap and you spun back CBTG you can immediately negate it within the same chain, this also works if you use anything else and they chain a handtrap to which you can chain mind shuffle return CBTG. TTT is also searchable which means you can look at their hand after as well, there's infinite potential. It can also search traps such as solemn and does them under droll because it puts them on field first then returns them to hand. It also enables DM lines or early dragoon since you can banish the face downs treated as lvl 8 dark spellcasters for DMOD. Another use is being able to crash mystic box to summon BLS in damage step to banish a card and then attack over 2 monsters which is insane for board breaking.This combo needs some setup but when it goes through it’s a guaranteed win

In hand (For Turn 0 combo)
+
In hand (For turn 0 combo)
Plays Around:
Droll & Lock Bird
Ash Blossom & Joyous Spring
Ghost Ogre & Snow Rabbit
Effect Veiler
Maxx "C"
Mulcharmy Fuwalos
Mulcharmy Purulia
Mulcharmy Meowls
Ghost Belle & Haunted Mansion
K9-17 Izuna
K9-ØØ Lupis
Dracotail Faimena
Dimension Shifter
D.D. Crow
Skull Meister
Griffoh
Artifact Lancea
1.
Opponent activates monster effect: activate to special summon
Special summon (from hand)
Opponent activates monster effect (ON FIELD ONLY) : activate to special summon from hand or deck
Special summon from deck
Activate other gurifoh in starting hand to (quick effect) set from deck (activatable this turn)
Set from Deck (activatable this turn)
Opponent activates monster effect OR normal S/T ; activate to apply effect
Set 3 Spell/Traps from deck and flip down gurifoh
Generic SpellAny 3 spells/traps from your deck
Set M
Changes OPP effect to randomly pop one of the S/T or gurifoh face downs
2.
(On your turn): quick effect to set
OR
Effect to place mind shuffle face up
OR
Add gurifoh OR swordsman
Effect to add
Add to Hand
If already have ritual spell OR need quick access to rolad ritual ( Requires extra discard)
OR
Effect when sent to GY to send ritual spell + add black chaos
Add to Hand
3.
Effect in GY to add itself + card that mentions rolad
Add to hand
+
OR
Activate to tribute one of face down spells (treated as lvl 8 dark spellcasters)
Tribute
Generic Monsterchaos hats set S/T’s
These are treated as lvl 8 dark spellcasters so can be used as full tribute
Ritual summon
effect to add back spell set with chaos hats ( searched any spell from deck)
Add to Hand
Generic MonsterSpell tributed from field
4. Alternative ways to use chaos hats
  • Mind shuffle
  • Astrolasma urania
  • DMOD
  • Mystic Box
  • Counter Handtraps
4.1
Generic SpellAny S/T set with chaos hat
Flip face up (treated as lvl 8 dark spellcaster)
(Opponent activates card or effect): use effect to return lvl 7+ to hand
Return to hand
Generic SpellS/T set with chaos hats
Move
(Must be face up to spin back) returns to hand for cost even if mind shuffle negated
Special summon
Generic MonsterAny ROLAD monster from hand
=
Generic SpellS/T set with hats
Hand
This can also be a searched floodgate eg; spellcaster village/skill drain
4.1
(On your turn): special summon by returning 2 monsters to hand
Return to hand
Generic SpellAny 2 S/T set with chaos hats
S/T set with hats are treated as monsters . They can be returned for cost even if face down
Special summon
(Optional) Effect to negate on field + Lvl 7+ for mind shuffle effect
Example card spun back to hand (starter)
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Example card spun back to hand (negates ash/droll for corrupted ritual)
Later in combo BC tributes last spell set with hats on field and adds it back to hand
=
Generic Spell3 S/T’s set with hats
Hand
This line searches any 3 spells from deck or 2 S/T and 1 spell
4.1
Generic SpellAny S/T set with chaos hats
Set M
Banish (even while face down) treated as lvl 8 dark spellcaster
Effect to add
Add to Hand
In some standard builds
OR
In some standard builds
OR
Generic SpellAny card mentions DM
Search
Everything else that dmod can add
4.1
If set with hats and destroyed by anything (even by battle or Hats effect)
Special summon from hand or deck
Banish 1 card opponent controls
OR
Add 1 spell back from GY + protect backrow
4.2
Alternative (set with hats) : flip face up and go Battle phase
Crash into opponent monster + trigger effect
(In damage step) special summon from hand or deck
(In damage step) banish 1 card opponent controls
OR
(In damage step) : add 1 spell from GY to hand + protect backrow + face down banish in MP
4.1
(Set with hats): flip face up (treated as lvl 8 dark spellcaster)
Opponent activates any handtrap (eg; droll/ash/ogre): activate to return called by the grave to hand
Returned to hand (by cost)
Chain 1
(Returned for cost): activate in chain to negate the handtrap eg; droll
Mind shuffle summons after chain resolves
Generic MonsterAny Rolad monster
Summon
=
If BC was summoned -> use effect
Add CBTG to Hand from GY
Negate another handtrap
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