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Artmage
Artmage
Berry Magician Artmage Bridge from Grotera · on June 3rd, 2026
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Berry Magician Bridge into full artmage combo while keeping Dragoon, It's also doable with any other level 1 normal summon (droll, veiler, souls, etc.) as long as you have access to the Shinning Sarc Engine.

They usually Nib too late for it to have any real effect. If they don't read Berry they might also try to veiler or imperm Berry which usually leads to a shame scoop.

There is also a bridge with Sarc stuff only i'll be posting later but be warned that because of how the artmage power patron works there is a chance the 3 random Curious sends can screw you over or force you to change your lines a little bit.

Generic SpellAny spell/trap
Generic MonsterAny Discard
Omni Negate and Destruction
+
Omni Field Negate and Destruction
+
Spell/Trap Destruction
+
Artmage bounce + non-targeting Destruction
+
Special Summon an artmage from GY or Hand
+
Full Enemy Board Droplet (Permanent Negate)
OR
You can get the missing one with the Litera revive
Quick Fuse with Monsters on Field
Monster Negate (Activatable on the same turn)
Possible Targets
Monster Negate and Level modulation (Non-finito + Dragoon)
OR
Omni Negate (Non-finito + Litera)
OR
Summoned via Litera
Enemy Board Wipe
Plays Around:
Effect Veiler
Infinite Impermanence
1.
Normal Summon
Search (Imperm/Veiler Resistant)
Add
2.
Special Summon
Generic MonsterAny Discard
Graveyard
Discard
Add
3.
Activate
Add
4.
Banish
Activate
Add
5.
Link Summon
+
Special Summon
+
Link Summon
6.
Activate
Send to GY
+
Generic MonsterRandom
Graveyard
Send
Generic SpellRandom
Graveyard
to
Generic TrapRandom
Graveyard
Gy
7.
Activate
Target in GY
=
Special Summon
8.
Activate in GY
Shuffle
9.
Special and Activate
Special and Activate
+
=
Special Summon
10.
Activate
Add
11.
Activate
Generic SpellAny Spell/Trap
Graveyard
Discard
Add
12.
Special
Set and Activate
Add
13.
Activate
Discard
Add and Special Summon
Add from Gy
14.
Activate
Discard
Add
15. Do you have an extra Spell/Trap in hand ?
  • Yes
  • No
15.1
Special and Draw
+
Generic SpellAny Spell/Trap
Graveyard
Send to Gy
=
Special Summon
Set
15.1
Special and Draw
Endboard
Omni Negate and Destruction
+
Omni Field Negate and Destruction
+
Spell/Trap Destruction
+
Artmage bounce + non-targeting Destruction
+
Special Summon an artmage from GY or Hand
+
Full Enemy Board Droplet (Permanent Negate)
OR
You can get the missing one with the Litera revive
Quick Fuse with Monsters on Field
Monster Negate (Activatable on the same turn)
Possible Targets
Monster Negate and Level modulation (Non-finito + Dragoon)
OR
Omni Negate (Non-finito + Litera)
OR
Summoned via Litera
Enemy Board Wipe
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