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Gimmick Puppet
Gimmick Puppet
Garnet Warning
Mansion+ Baby protection = FTK through Nibiru from Nikhe · on June 3rd, 2026
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This is a more advance combo, be careful that some misequences open up certain nib spots that can save the opponent. This combo works with every foolish effect that can send baby, including scissor arms, but the scissor arms combo deviates a little from the combo i posted, the important part is getting to four level 8 monsters on field (including Cattle Scream) and C40, Fantasix and Argent in Graveyard.

If you draw this hand + Any other Gimmick puppet Monster the line gets easier thanks to the fact that both 40 and C40 are unlimited in MD

Credit to KaiserAeros from the Puppet Discord

+
Generic SpellAny Foolish Effect
Generic MonsterFTK
Plays Around:
Nibiru, the Primal Being
Effect Veiler
Ghost Mourner & Moonlit Chill
1.
Activate
Search
2.
Generic SpellAny Foolish Effect
Effect
Send to Graveyard
3.
Activate Graveyard Effect
4.
Normal Summon & Effect
Send to Graveyard for Cost
Becomes level 8
5.
Add to Hand
6.
Activate
Generic MonsterRank 8 Gimmick Puppet Xyz
Reveal
Special Summon from Deck
7.
+
=
XYZ Summon
8.
Activate
Deatch
Search
9.
Activate
Target
Special Summon
10.
Activate
Detach
From
Special Summon
11.
Link Material
+
Link Material
=
Link Summon
12.
Activate
Search
DO NOT SPECIAL SUMMON SCISSOR ARMS
13.
Extra Normal Summon & Effect
Send to Graveyard
14.
Add to Hand
15.
Activate
Target & Special Summon
16.
Effect in Graveyard
Increase level by 4
Increase level by 4
17.
Xyz Material
+
Generic MonsterAny Level 8 Monster on Field
Xyz Material
=
Special Summon
18.
Special Summon on Opponent Field
Add back to Hand
19. Depending on where the opponent uses Nibiru
  • Nibiru on Fantasix
  • Nibiru on the first c40
  • nibiru on the second c40
19.1
Activate
Tributes
=
Special Summon on Opponent Field
19.2
Activate
Generic MonsterAny Material From Number 15
Move
Detach
Special Summon on Opponet Field
19.3
Activate
Destroy and Burn for 3300 LP
19.4
Activate
Target
Special Summon
19.5
Activate
Search
19.6
Generic MonsterLevel 8 Monster on Field
Move
+
Generic MonsterLevel 8 Monster on Field
Move
=
Xyz Summon
19.7
Add Back
19.8
Activate
Special Summon on Opponent Field
19.9
Activate
Destroy and Burn for 3300 LP
19.10
Activate
Target
Special Summon
19.11
Activate
Destroy and Burn for 3000 LP
19.1
Activate
Generic MonsterLevel 8 Monster that is NOT Cattle Scream
Move
Detach
Destroy and Burn for 1500 LP
19.2
Activate
Target
Special Summon
19.3
Activate
Search
19.4
Generic MonsterLevel 8 Monster on Field
Move
Xyz Material
+
Generic MonsterLevel 8 Monster on Field
Xyz Material
XYZ Summon
19.5
Add Back
19.6
Activate
Detach
Special Summon on Opponent Field
19.7
Activate
Tributes
=
Special Summon on Opponent Field
19.8
Activate
Destroy and Burn for 1500 LP
19.9
Cattle Scream Effect
Special Summon on Opponent Field
19.10
Activate
Detach
From
Special Summon on Opponent Field
19.11
Activate
Destroy and Burn for 3300 LP
19.12
Activate
Target
Special Summon
19.13
Activate
Destroy and Burn for 3000
19.1
Activate
Generic MonsterLevel 8 Monster that is NOT Cattle Scream
Move
Detach
Destroy and Burn for 1500 LP
Activate
Target
Special Summon
19.2
Activate
Search
19.3
Generic MonsterLevel 8 Monster on Field
Move
Xyz Material
+
Generic MonsterLevel 8 Monster on Field
Move
Xyz Material
=
Xyz Summon
19.4
Add back to Hand
19.5
Activate
Detach
Special Summon on Opponent Field
19.6
Activate
Destroy and Burn for 3300 LP
19.7
Activate
Generic MonsterAny Material
Move
Detach
From
Special Summon on Opponent Field
19.8
Activate
Target
Special Summon
19.9
Activate
Tribute
=
Special Summon on Opponent Field
19.10
Activate
Destroy and Burn for 1500 LP
19.11
Activate Cattle Scream Effect
Special Summon on Opponent Field
19.12
Activate
Destroy and Burn for 3000 LP
Endboard
Generic MonsterFTK
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