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Chaos Ritual
Chaos Ritual
Garnet Warning
Gurifoh Combo (Basic Chaos Combo) from Wahaby · on June 2nd, 2026
Copy
3
  • All of Step 1 is done in draw phase to play around droll

  • Pure Chaos is NOT a combo deck its play style is unique as it plays a lot on turn 0 also combos and sets up everything on opponents turn with gurifoh and mind shuffle , DM version is more combo heavy and plays harder into HT's

This is the basic gurifoh combo it plays under droll & lock bird and ogre (the 2 most impactful handtraps against the deck) . This short combo ends on 2 interruptions with chaos Hats+ luster soldier banish. Due to the playstyle of this deck in pure version it maximizes on handtraps like harmonia/ash/droll etc , this combo surprisingly suffices in this deck due to its unique play style and unkillable unaffected rituals controlling the board with mind shuffle .

DM Version: this extra line within the combo plays into droll after dmod search but provides a higher ceiling with dragoon + 2 SP banishes while still establishing lvl 7 to spin back with mind shuffle

For gameplay with this deck sub to my YT —> https://youtube.com/@wahabyx?si=HKPWyus8ya-ZiZAo

(Plays around Droll)
OR
OR
(Plays around Gravekeeper’s watcher)
Unaffected + backrow protection from destruction and banish
+
Infinite spin back and forth between rituals (can summon Celtic sage too)
+
Unaffected + can’t be destroyed by battle + targeting banish on summon
+
Change OPP monster effect OR normal S/T to summon 3 spells from deck and destroy 1 of them
OR
If ur card targeted= spin it back+pop card on field non targetting+summon ROLAD monster from hand
OR
DM VERSION
Lvl 7 to spin back with mind shuffle
+
Link with archfiend into SP little knight
+
(Added after linking archfiend with IP) Unaffected + targeting banish
+
Summoned by targeting dmod in GY with gaze
+
Banish 2 cards
+
Add spell from GY+ unaffected + backrow protection from destruction/banish
OR
Draw 3 on opp turn
OR
Non target pop + summon ROLAD from hand
OR
Change OPP monster effect OR normal S/T effect
Plays Around:
Droll & Lock Bird
Fydraulis Harmonia
Nibiru, the Primal Being
Bystial Magnamhut
Effect Veiler
Ghost Ogre & Snow Rabbit
Ghost Mourner & Moonlit Chill
Infinite Impermanence
1.
(in draw phase) Activate quick effect to set
Set from deck
(Can be activated turn it’s set) activate to add archfiend
Add and discard
Discarded with mind shuffle + activate effect when sent to GY
=
Sent to GY
Added to hand
2.
Activate effect from GY
Add to hand
+
Add to hand
Activate from hand to ritual black chaos by banishing gurifoh from GY
Add a spell from GY (optional)
3. if on a DM package (curtain+Rod+gaze) (rod is optional you can normal summon anything even HT’s
  • Small DM Package
  • Only curtain + gaze
3.1
Banish to summon
Activate effect to add
Add to hand
Add if played
OR
Otherwise add curtain
3.2
Normal summon + activate effect
Add to hand
3.3
+
Link summon
Activate
Special summon
+
Add to hand
Add to hand + set
Activate from GY to shuffle Black chaos+2 other cards except dmod from either GY and special summon
3.1
Banish
Activate effect
Add to hand
Activate
Special summon
+
Add to hand
Use effect to special summon shuffling black chaos + 2 other cards
+
Link off archfiend + dmod
Target dmod in GY
4.
(ON OPP TURN) activate effect to add
Set chaos Hats/mystic box
OR
Draw 3 on opp turn
Discard archfiend
Activate effect when sent to GY
Send to GY
+
Add to hand
Activate quick effect (from hand)
Set from deck only
Can be activated this turn
OR
Can be activated this turn
Endboard
Unaffected + backrow protection from destruction and banish
+
Infinite spin back and forth between rituals (can summon Celtic sage too)
+
Unaffected + can’t be destroyed by battle + targeting banish on summon
+
Change OPP monster effect OR normal S/T to summon 3 spells from deck and destroy 1 of them
OR
If ur card targeted= spin it back+pop card on field non targetting+summon ROLAD monster from hand
OR
DM VERSION
Lvl 7 to spin back with mind shuffle
+
Link with archfiend into SP little knight
+
(Added after linking archfiend with IP) Unaffected + targeting banish
+
Summoned by targeting dmod in GY with gaze
+
Banish 2 cards
+
Add spell from GY+ unaffected + backrow protection from destruction/banish
OR
Draw 3 on opp turn
OR
Non target pop + summon ROLAD from hand
OR
Change OPP monster effect OR normal S/T effect
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