Spirit Hunter

Spirit Hunter
Trap Trap
Continuous Continuous
Once per turn, during your opponent’s Standby Phase: You can activate 1 of these effects; ●Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. ●Your opponent can Special Summon 1 Monster Card with less original ATK than their LP from your Spell & Trap Zone to their field, then they pay LP equal to its original ATK. If an Effect Monster(s) you own is Special Summoned to your opponent’s field: You can send this face-up card from the Spell & Trap Zone to the GY; Special Summon 1 Level 4 or lower monster from your Deck.