Overview

The first reveals for the Premium Pack 2026 are here, featuring new manga cards for Yu-Gi-Oh! DM, GX, 5D's, Zexal, and Arc-V!

Stay tuned for tournament reports, top decks and more on YuGiOhMeta.com!


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Learning Elf

Level 3 LIGHT Spellcaster Effect Monster

ATK/ 1400 DEF/ 1500

You can only use the 1st and 2nd effect of this card's name once per turn.
(1) If this card is Normal or Special Summoned: You can Set 1 Trap from your Deck that has effect to equip itself to a monster.
(2) If this card is sent from the field to the GY: You can draw 1 card.


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Armament Reincarnation

Normal Spell Card

(1) Special Summon 1 "Armament Reincarnation Tokens" (Warrior/LIGHT/Level 1/ATK 500/DEF 500) up to the number of Equip Spells, and Traps with an effect to equip themselves to a monster, in your GY, then you can destroy as many cards in your Spell & Trap Zone as possible, including this card, then Set as many Equip Spells, and Traps with an effect to equip themselves to a monster, as possible from your GY, also you cannot Special Summon for the rest of this turn. These Traps can be activated this turn.


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Mirror Barrier

Normal Trap Card

You can only use the 2nd effect of this card's name once per turn.
(1) Target 1 face-up monster you control; equip this card to it as an Equip Card with this effect.
● Once per Battle Step, if the equipped monster battles an opponent's monster: You can destroy that opponent's monster.
(2) If this card is destroyed: You can add 1 "Armament Reincarnation" from your Deck to your hand.


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Masked HERO Fountain

Level 4 WATER Warrior Effect Monster

ATK/ 1400 DEF/ 1500

You can only use the 1st and 2nd effect of this card's name once per turn.
(1) You can reveal this card from your hand; Special Summon 1 "HERO" monster from your hand in Defense Position.
(2) If this card is sent to the GY to activate a card effect, or by card effect: You can Set 1 "Mask Change" from your Deck or GY.


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Poisonous Viper

Level 1 EARTH Reptile Effect Monster

ATK/ 100 DEF/ 200

You can only use the 3rd effect of this card's name once per turn.
(1) You can reveal this card in your hand; Special Summon it, or, if your opponent controls no monsters, Special Summon it to their field in Defense Position instead.
(2) Once per turn, during your Standby Phase: You take 500 damage.
(3) If this card is sent to the GY by card effect or banished: You can target 1 opponent's Set Spell/Trap; destroy it. It cannot be activated in response to this effect's activation.


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Fallen Angel in Darkness

Normal Trap Card

This card is always treated as a "Darklord" card.
You can only activate 1 card with this card's name per turn.
(1) Send 1 Fairy monster from your hand or face-up field to the GY; Special Summon 1 "Darklord" monster from your hand, Deck, or banishment, ignoring its Summoning conditions.