Overview

Konami have revealed 5 new cards coming as part of the annual Promotion Pack 2026, which will be available at Jump Festa 2026 later in December. Unfortunately, the cards revealed by Konami aren't the highest quality - so translations may not be fully correct etc. But be sure to let us know your thoughts on these new cards in the comments below!

For OCG/TCG tournament reports, top decks and more - be sure to check out YuGiOhMeta.com!


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Black Jack the Shadow-Armored Knight

Level 10 DARK Warrior Synchro Effect Monster

ATK/ 0 DEF/ 0

1 Tuner + 1+ non-Tuner monsters

Cannot be destroyed by battle. Each time a card(s) is placed in your opponent's Spell & Trap Zone: Excavate cards from the top of your Deck until you excavate a monster, equip it to this card as an Equip Spell, also place the rest on the bottom of the Deck in any order. Gains ATK/DEF equal to the total Levels of the monsters equipped to this card x 300. If the total Levels of the monsters equipped to this card is greater than 21, destroy this card.


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Fallin' Cheatah

Level 3 FIRE Beast Effect Monster

ATK/ 1100 DEF/ 2200

This face-up card in the Monster Zone cannot be Tributed, nor used as material for a Fusion, Synchro, Xyz, or Link Summon. If a monster(s) is Special Summoned to your opponent's field, while this card is in the Monster Zone: Target 1 of them; give control of this card to that monster's controller, also that monster cannot be Tributed nor used as material for a Fusion, Synchro, Xyz or Link Summon while this monster is face-up on the field.


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Early Palm Gets the Win

Continuous Spell Card

Once per turn, when an attack is declared involving your monster: You can roll a six-sided die and apply this effect to that monster you control based on the result until the end of this turn. If you activated this effect when an attack was declared involving 2 monsters in the same column, you choose the effect instead.

  • 1 or 4: The first time it would be destroyed by battle or card effect, it is not destroyed.
  • 2 or 5: It loses 500 ATK, also it is unaffected by activated Spell/Trap effects, except "Early Palm Gets the Win".
  • 3 or 6: It gains 1000 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.

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Pair Bear Scare!!

Quick-Play Spell Card

Your opponent can reveal 1 "Pair Bear Scare!!" in their hand or Deck, and if they do, each player gains 2000 LP. Otherwise, you destroy 1 monster your opponent controls. If this card is sent from the field to the GY: Add this card to your opponent's hand. You can only use this effect of "Pair Bear Scare!!" once per Duel. You can only activate 1 "Pair Bear Scare!!" per turn.


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Ebisu Shinsen Matsuri

Continuous Trap Card

Once per Chain, if an Effect Monster(s) is Special Summoned: You can target 1 of them; Special Summon 1 "Shinsen Token" (Aqua/WATER/Level 3/ATK 0/DEF 0) to its controller's opponent's field in Defense Position. Once per Battle Phase, at the start of the Battle Phase: You can destroy both this card and as many Tokens on the field as possible, and if you do, Special Summon 1 "Ebisu Token" (Fairy/WATER/Level 7/ATK ?/DEF ?). This Token's ATK/DEF become the number of Tokens destroyed by this effect x 700.


Translations: Yugipedia

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