Overview

Konami has just revealed 2 new "Archfiend"/"Summoned Skull" support cards, along with a new Overframe art and a new DM-themed VJMP Promo! Check them out, and let us know your thoughts in the comments below.

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Archfiend's Origin

Level 7 DARK Fiend Effect Monster

ATK/ 2500 DEF/ 1200

You can only use this card name's (1), (2), and (3) effects once per turn each.
(1) If this card is in your hand: You can Tribute 1 other "Archfiend" monster from your hand or field; Special Summon this card.
(2) If this card is Normal or Special Summoned: You can Special Summon 1 Level 6 Fiend monster with 2500 ATK from your hand, Deck, or GY.
(3) When your opponent activates a monster effect and you control "Summoned Skull" (Quick Effect): You can negate the activation, and if you do, destroy that monster.


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Makourai, the Lightning Strike

Quick-Play Spell Card

(This card is always treated as an "Archfiend" card.)
You can only use this card name's (1) and (2) effects once per turn each.
(1) Target 1 "Archfiend" monster you control; it gains 600 ATK, then you can destroy all monsters your opponent controls with lower original ATK than that monster's ATK.
(2) During your Main Phase: You can banish this card from your GY, then target 1 Level 6 Fiend monster with 2500 ATK in your GY; add it to your hand.


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Stage of Destiny

Normal Trap Card

You can only activate 1 card with this card's name per turn. You can activate this card the turn it was Set by revealing 1 Normal Monster in your hand.
(1) Special Summon up to 5 Normal Monsters from your hand and/or GY in Attack Position. You cannot Special Summon from the Extra Deck for the rest of this turn after this card resolves.


Source: YU-GI-OH.jp

Translation: YGOrganization

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