Overview

Despite it being the official reveal week for "The Infinite Forbidden", that hasn't stopped product making it's way into players hands early. Today we have the full, albeit low quality reveals for 15 of the 16 TCG Exclusive cards (we're currently missing card number 84!).

Check them all out below, and let us know your thoughts on them in the comments and what you think of Mimighoul, the latest World Premiere Deck Type!

For more Card Reveals, tournament reports, top decks and more - check out YuGiOhMeta.com, now in Beta!


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Magicolloidal Sol

Level 2 WATER Aqua Tuner Effect Monster

ATK/ 400 DEF/ 300

If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. During your opponent's Battle Phase (Quick Effect): You can activate 1 of these effects;

  • Immediately after it resolves, Synchro Summon using this card you control.
  • Immediately after it resolves, Xyz Summon using this card you control.

You can only use each effect of "Magicolloidal Sol" once per turn.


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Vulmina, Statue of the Sacred Dragon

Level 2 LIGHT Dragon Pendulum Effect Monster

ATK/ 200 DEF/ 1800 SCALE 1

Pendulum Effect: If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can target 1 card on the field; return it to the hand, then you can Special Summon this card. You can only use this effect of "Vulmina, Statue of the Sacred Dragon" once per turn.

Monster Effect: When an opponent's monster declares an attack: You can place this monster in your Pendulum Zone, and if you do, return the opponent's monster to the hand. You can only use this effect of "Vulmina, Statue of the Sacred Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


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Kuebiko

Continuous Trap Card

Special Summon this card as an Effect Monster (Fairy/EARTH/Level 2/ATK 0/DEF 0) with the following effect (this card is also still a Trap).

  • Once per Chain, when an opponent activates a monster effect on the field that targets a card(s) you control (Quick Effect): You can Set this card i your Spell & Trap Zone, and if you do, negate that opponent's effect, then if that monster has the highest ATK on your opponent's field, return it to the hand.

You can only activate 1 "Kuebiko" per turn.


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Necroquip Princess

Level 6 DARK Fiend Fusion Effect Monster

ATK/ 2000 DEF/ 2000

1 monster equipped with a Monster Card + 1 Fiend Monster Card

Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects:

  • Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK.
  • Draw 1 card.

You can only use this effect of "Necroquip Princess" once per turn.


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The League of Uniform Nomenclature Strikes

Normal Spell Card

Target 1 face-up monster you control; equip 2 monsters with the same original name as that target from your hand, Deck, and/or GY to that target as Equip Spells, and if you do, it cannot attack or be destroyed by battle while equipped with those 2 cards. You cannot Special Summon for the rest of this turn after this card resolves, except monsters with the same original Type as the targeted monster. You can only activate 1 "The League of Uniform Nomenclature Strikes" per turn?


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Kochobo's Hinamatsuri

Level 7 DARK Machine Effect Monster

ATK/ 2200 DEF/ 2200

If this card is in your hand or GY; You can target 1 Machine monster on the field: for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you, halve that monster's ATK, also this card's Level becomes that monster's. You can only use this effect of "Kochobo's Hinamatsuri" once per turn.