Overview

Konami has unveiled 6 new rival-themed cards, coming soon to the Limit Over Collection: The Rivals set! Take a look at the reveals and share your thoughts in the comments below!

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Deep-Eyes White Dragon, the Blue Abyss

Level 10 LIGHT Dragon Effect Monster

ATK/ 0 DEF/ 0

This card is always treated as a “Blue-Eyes” card. You can only use the 1st and 2nd effect of this card's name each once per turn.
(1) You can discard this card; add 1 Level 1 LIGHT Tuner from your Deck to your hand.
(2) If a “Blue-Eyes” Ritual Monster(s) and/or “Blue-Eyes White Dragon” is sent to your GY: You can target 1 of them; Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), and if you do, its ATK becomes that monster’s, but banish it when it leaves the field.


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Future Fusion Nova

Continuous Spell Card

You can only activate 1 card with this card’s name per turn.
(1) When this card resolves, Fusion Summon 1 LIGHT Machine Fusion Monster from your Extra Deck, using monsters from your Deck, including “Cyber Dragon”, also, for the rest of this turn after this card resolves, you cannot Special Summon, except Machine monsters, also you cannot attack, except with the Summoned monster. If this card leaves the field, destroy that monster. If that monster is destroyed, destroy this card.


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Red Dragon Archfiend’s Chain

Continuous Trap Card

You can only activate 1 card with this card’s name per turn. You can activate this card the turn it was Set by revealing 1 “Red Dragon Archfiend” in your Extra Deck.
(1) Activate this card by revealing any number of monsters from your hand, then target Effect Monsters your opponent controls equal to the number of Tuners revealed +1; they lose 100 ATK for each card revealed, also their effects are negated. If the last of those monsters is not on the field, destroy this card.


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Galaxy Defense Robot Orbital 7

Level 8 LIGHT Machine Effect Monster

ATK/ 2000 DEF/ 2000

You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can Tribute this card from your hand or field; take 1 “Photon” monster and 1 “Galaxy” monster from your Deck, add 1 of them to your hand, send the other to the GY, also you cannot Special Summon for the rest of this turn, except LIGHT monsters.
(2) If a “Galaxy-Eyes” monster(s) is Special Summoned to your field: You can Special Summon this card from your GY, but banish it when it leaves the field.


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Clear Wing Synchro Dragon of the Four Heavenly Dragons

Level 7 WIND Dragon Synchro Effect Monster

ATK/ 2500 DEF/ 2000

1 Tuner + 1+ non-Tuner monsters
This card is always treated as a “Speedroid” card. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can destroy 1 Effect Monster your opponent controls, and if you do, this card gains ATK equal to that monster’s original ATK.
(2) When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 4 or lower WIND Tuner from your hand or GY (but its effects are negated), then, immediately after this effect resolves, you can Synchro Summon 1 WIND monster.


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Rokket Barrage

Level 5 DARK Dragon Effect Monster

ATK/ 1500 DEF/ 1600

You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can send 1 DARK Dragon monster from your Deck to the GY, except a Level 5 monster; Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except DARK monsters.
(2) When a Link Monster’s effect is activated that targets this card on the field (Quick Effect): You can destroy this card, then Special Summon up to 1 “Rokket” monster each from your hand, Deck, GY, and/or banishment, except “Rokket Barrage”.


Source: Yu-Gi-Oh.JP
Translation: Ygorganization