The new archetype "Mikanko" from Deckbuild Pack: Amazing Defenders has been revealed! Check out the upcoming cards!

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Hare the Sword Mikanko

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Level 3 FIRE Warrior Effect Monster

0 ATK

0 DEF

You can only use the 2nd effect of this cad's name once per turn.

  1. If this card is not equipped with any Equip Card, you take no battle damage from battles involving it. If it is, it cannot be destroyed by battle, also your opponent takes any battle damage you would take from battles involving it instead.
  2. If this card becomes equipped with an Equip Card: You can add 1 “Mikanko” Equip Spell from your Deck to your hand.

Nini the Mirror Mikanko

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Level 3 WATER Spellcaster Effect Monster

0 ATK

0 DEF

You can only use the 2nd effect of this card’s name once per turn.

  1. If this card is not equipped with any Equip Card, you take no battle damage from battles involving it. If it is, it cannot be destroyed by battle, also your opponent takes any battle damage you would take from battles involving it instead.
  2. During your opponent’s turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase.

Mikanko of the Oohime

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Level 6 LIGHT Fairy Ritual Effect Monster

0 ATK

0 DEF

You can Ritual Summon this card with “Mikanko Kagura”. You can only use the 1st and 3rd effect of this card’s name each once per turn.

  1. You can reveal this card in your hand; add 1 “Mikanko” card from your Deck to your hand, except “Mikanko of the Oohime”, then discard 1 card.
  2. Cannot be destroyed by battle, also your opponent takes any battle damage you would take from battles involving this card instead.
  3. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to an appropriate monster on the field.

Mikanko Kagura

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Ritual Spell Card

This card can be used to Ritual Summon any “Mikanko” Ritual Monster. You can only activate 1 card with this card’s name per turn.

  1. Ritual Summon 1 “Mikanko” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then you can destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to them for each card destroyed by this effect.

Doorway of the Celestial Mikanko

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Field Spell Card

  1. While you control a monster(s) equipped with an Equip Card, your opponent’s monsters must attack them, if able.
  2. If your “Mikanko” monster battles, your opponent cannot activate cards or effects until the end of the Damage Step.
  3. If your “Mikanko” monster attacks, at the end of the Damage Step: You can send 1 Equip Card you control to the GY; that monster can make another attack in a row on a monster.