Overview
Konami has just revealed 5 new support cards for the "Melffy" archetype coming in Chaos Origins! Check them out, and let us know your thoughts in the comments below!
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Melffy Rabbys
Level 2 EARTH Beast Tuner Effect Monster
ATK/ 300 DEF/ 1000
You can only use 1 of the (1)st and (2)nd effect of this card's name per turn, and only once that turn.
(1) If your opponent Normal or Special Summons a monster(s): You can Special Summon this card from your hand, then you can Fusion Summon 1 "Melffy" monster from your Extra Deck, using monsters from your hand or field.
(2) If this card is Normal or Special Summoned: You can add 1 "Melffy" monster from your Deck to your hand, then if it is a Normal Monster, you can Special Summon any number of Beast monsters from your hand.

Excited Melffys
Level 4 EARTH Beast Fusion Effect Monster
ATK/ 0 DEF/ 2500
1 "Melffy" monster + 1 Beast monster
You can only use the (1)st and (2)nd effect of this card's name each once per turn.
(1) If this card is Fusion Summoned: You can target an equal number of "Melffy" cards you control and cards your opponent controls; return them to the hand.
(2) If your opponent Normal or Special Summons a monster(s), or this card is targeted for an attack: You can target 1 Beast monster in your GY; decrease this card's Level by 2, and if you do, Special Summon that monster.

Melffy God Mommy
Rank 2 EARTH Beast Xyz Effect Monster
ATK/ 0 DEF/ 2000
3+ Level 2 Beast monsters
Once per turn, you can also Xyz Summon "Melffy God Mommy" by using "Melffy Mommy" you control (transfer its material).
(1) If this card is Special Summoned: You can add 1 "Melffy" Spell/Trap from your Deck or GY to your hand.
(2) Gains ATK equal to the combined ATK and DEF of all "Melffy" monsters attached to it.
(3) You can detach 5 materials from the card; return all cards your opponent controls to the hand.

Melffy Statues Game
Normal Spell Card
You cannot Special Summon the turn you activate this card, except "Melffy" monsters. You can only use the (2)nd effect of this card's name once per turn.
(1) Add up to 4 "Melffy" monsters with different names from your Deck to your hand, then it becomes the End Phase of this turn.
(2) You can banish this card from your GY, then target 2 "Melffy" cards in your GY, except "Melffy Statues Game"; add 1 of them to your hand, and if you do, place the other on the bottom of the Deck.

Exciting Melffy Time
Normal Trap Card
You can only use the (1)st and (2nd) effects of this card's name each once per turn.
(1) Target 1 "Melffy" monster in your field or GY; return it to the hand, then you can Fusion Summon 1 Beast monster from your Extra Deck, using monsters from your hand or field.
(2) If you control a "Melffy" Xyz Monster: You can banish this card from your GY; your "Melffy" monsters Special Summoned from the Extra Deck are unaffected by your opponent's activated effects this turn.
Source: Yu-Gi-Oh! OCG Times Stream
Translation: YGOrganization
What do you think? Let us know in the comments below!