Introduction to Synchrons
About the Author
Hello there, I'm
Then came Master Duel, the boards which Synchron could establish in a turn brought shame to my days of Duel Links. I had no prior knowledge or experience of the TCG or OCG before this so everything felt new and fresh.
Now after having some time to fully explore this deck, I can confidently say I am fairly knowledgeable about Synchron.
Synchron is an archetype primarily found in Stardust Ties, Scrap Iron Soldiers, Synchro of Unity and Beyond Speed. The deck is actually comprised of three main archetypes which are Stardust, Junk, and Synchron alongside numerous other generic Synchros. Turn 1, the deck can pump out numerous negates and set up a board wipe during the opponent's turn, at the cost of being locked into Synchro Summoning by many cards, including one of the core cards of the deck, Loading... . The latest support released in Master Duel allows the deck to achieve new heights in terms of both power and consistency by modifying our Main and Extra Deck lineup.
Now get ready to Clear Mind Accel Synchro!!!
These are the cards which are required to make the deck run properly. Nearly all Synchron decks contain these cards.
Loading... is our main combo starter and the Normal Summon of the deck. Its effect allows it to Special Summon one Level 2 or lower Monster from the GY. This allows us to make Loading... and start off our combos.
Junk Converter, Doppelwarrior, Caligo Claw Crow
These are our main Level 2 Non-Tuners and targets to Special Summon with Loading... . They also function as extenders to lengthen our combos. I'd like to discuss each of these one by one and highlight their strengths.