Welcome to the Labrynth

While the Labrynth archetype hasn't changed much — with Loading... as its most recent addition — the game around it has evolved. New trap cards, engines, and tech have emerged, many of which Labrynth can exploit to great effect.

Most existing guides haven’t kept pace with these shifts, so this guide aims to consolidate up-to-date information on support, tech, and variants into one cohesive resource.

Whether it’s trap power like Loading... or engine-based builds using Azamina or Fiendsmith, today’s Labrynth has new tools — but remains the same control-loving, trap-holic deck at heart.

Playstyle: Control – Grind

Difficulty: Medium – Very Hard

Cost: Expensive – Very Expensive


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Table of Contents
1. The Archetype
2. The Traps
3. The Non-Engine
4. The Extra Deck
5. Advanced Concepts
6. Advanced Tech
7. Deckbuilding Tips
8. Common Mistakes
9. Labrynth Variants


The Archetype

Labrynth is a control archetype built to slow the game down — often by identifying choke points in your opponent’s strategy and shutting them down with normal trap cards. Through recursion and precise interactions, Labrynth steadily builds advantage while keeping the opponent locked out.

Expect games to stretch into long, attrition-based duels, with your strongest plays often unfolding on the opponent’s turn — where the deck truly thrives.

Labrynth performs best going first, where it can set up traps and take control of the game. However, unlike many combo decks, going second doesn't drastically alter its plan — you’ll still rely on setting traps and playing reactively. The key difference is surviving the opponent’s setup — making having enough responses and precise timing more important than ever.


Monsters

Traps

Spells

Labrynth Labyrinth

Labrynth Set-up

The Traps

Essential

Destructive Daruma Karma Cannon

Transaction Rollback

The Black Goat Laughs

Trap Trick

Dominus Impulse

Songs of the Dominators

Ice Dragon's Prison

Terrors of the Overroot

Dimensional Barrier

Infinite Impermanence

Dogmatika Punishment

Torrential Tribute

Compulsory Evacuation Device

Meta-Dependent

Different Dimension Ground

Evenly Matched

Unending Nightmare

Boo-Boo Game

Mischief of the Gnomes

Metaverse

Simul Archfiends

Heavy Storm Duster

Eradicator Epidemic Virus

Typhoon

Floodgates

Outclassed Options

The Non-Engine

The Extra Deck

Advanced Concepts

Chain Building and Blocking

Trap Timing

Reading the Opponent

Turn 0 Gameplay

Floodgate Interactions

Evaluating Trap Card Strengths and Weaknesses

Trap Sequencing and Resource Mapping

Maintaining the Labrynth Engine

Advanced Tech

Chaos Looping with Muckraker

Discard Synergy Options

Simultaneous Equation Cannons

Spright Package

Bagooska

Runick Package

Deckbuilding Tips

Common Mistakes

Mistiming Your Traps

Misreading the Opponent’s Deck or Hand

Misjudging Trap Value

Overcommitting Early

Poor Resource Looping

LABRYNTH VARIANTS

Labrynth Core

Variants